Notes on the construction of 'Temple World':
Temple Layers
| - |
KalaChakra Floor |
Software Temple |
Gameplay |
Notes |
| 1 |
Body |
Simulation |
Spatial Navigation |
See Zelda Tears of the Kingdom |
| 2 |
Speech |
Scene Graph |
Object Manipulation |
See Shuzzle |
| 3 |
Mind |
Methods |
Bot Interaction |
See Hitman Go |
| 4 |
Wisdom |
Profiling |
Momemtum Gliding |
Avatar moves instead of object |
| 5 |
Bliss |
Flow |
Metadata Navigation |
See menu systems |
Environment Directions
| Dir |
Element |
Height |
Notes |
Gameplay |
| UP |
Meta |
161 |
The starry firmament |
Menu system floats about |
| NE |
Water |
0 |
Sense of distance |
Water vehicles |
| E |
White |
|
Yoga of awaking |
Block puzzles |
| SE |
Fire |
80 |
Sun rise, sense of heating |
Vehicle puzzles |
| S |
Blue |
|
Shamistic tree of life |
Climbing puzzles |
| SW |
Earth |
100 |
Sun set, sense of cooling |
Automation puzzles |
| W |
Red |
|
Tree of knowledge |
Bot puzzles |
| NW |
Wind |
60 |
Sense of change |
Manufacturing puzzles |
| N |
Yellow |
|
Nordic archtypes |
Flow art puzzles |
| DOWN |
Rising |
-61 |
Manifestation menu below |
Projects plans onto flat ground |
Controls
| Touch |
Buttons |
Usage |
Notes |
Gameplay |
| SE |
RS |
Look |
Rotate camera look direction |
| NE |
RS+RT |
Focus/Use |
Zoom in and/or target (bow pull) |
Slows time |
| NE Button |
RB |
Map/Menu |
Shifts to metalogical controls |
Stops time |
| SW |
LS |
Move |
Move avatar in direction |
| NW |
LS+LT |
Glide / Rotate |
Move faster, or rotate object if focused |
Certain object move avatar instead of being moved |
| NW Button |
LB |
Items/Build |
Manifestation menu below |
Stops time |
Systems
- Simulation
- Time
- Fields (space)
- Collision/contacts - todo
- ResourceTree
- Avatar
- Objects
- Shuzzle - todo: moveable, snappable