About 'Temple World'

By Lewey Geselowitz

Notes on the construction of 'Temple World':

Temple Layers
- KalaChakra Floor Software Temple Gameplay Notes
1 Body Simulation Spatial Navigation See Zelda Tears of the Kingdom
2 Speech Scene Graph Object Manipulation See Shuzzle
3 Mind Methods Bot Interaction See Hitman Go
4 Wisdom Profiling Momemtum Gliding Avatar moves instead of object
5 Bliss Flow Metadata Navigation See menu systems
Environment Directions
Dir Element Height Notes Gameplay
UP Meta 161 The starry firmament Menu system floats about
NE Water 0 Sense of distance Water vehicles
E White Yoga of awaking Block puzzles
SE Fire 80 Sun rise, sense of heating Vehicle puzzles
S Blue Shamistic tree of life Climbing puzzles
SW Earth 100 Sun set, sense of cooling Automation puzzles
W Red Tree of knowledge Bot puzzles
NW Wind 60 Sense of change Manufacturing puzzles
N Yellow Nordic archtypes Flow art puzzles
DOWN Rising -61 Manifestation menu below Projects plans onto flat ground
Controls
Touch Buttons Usage Notes Gameplay
SE RS Look Rotate camera look direction
NE RS+RT Focus/Use Zoom in and/or target (bow pull) Slows time
NE Button RB Map/Menu Shifts to metalogical controls Stops time
SW LS Move Move avatar in direction
NW LS+LT Glide / Rotate Move faster, or rotate object if focused Certain object move avatar instead of being moved
NW Button LB Items/Build Manifestation menu below Stops time
Systems