The Spiral Grid - a Fantasy Role Playing Game

By Lewey Geselowitz based on the jClassicRPG world

Story

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Project Development

  • Web port and peaceful quests by Lewey Geselowitz
  • Original jClassicRPG game and procedural environments (homepage) by P-Z-I and Co.
  • Current character models from Kay Loundslay's Adventuers Character Pack.
  • Map

    Location filters
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    Use the location list below to explore the map.

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    Regions

    Main story outline

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    World systems
    Characters, Conversations & Quests
    Starter characters

    The web party contains ELMO (Human Warrior), ELMARA (Elf Warrior), and PALMANO (Elf Warrior). Their names, portraits, attributes and skills come from the bundled character saves.

    Port status: party data is loaded; ELMARA appears in the Play HUD. Individual party-member controls remain limited; world-character conversations are playable.

      Listed in starter_party.json. See characters.json for races, professions and saved-character paths.

      World inhabitants

      The scenario defines humanoid populations and wildlife, including human commoners, yeti hunters, boarmen, kobolds and wolves. These are population/creature types, not a roster of authored quest-givers.

      Port status: the frozen save contains ecology records, but roaming inhabitants and encounters are not rendered or simulated in Play yet.

      Browse population and creature definitions

        Defined in scenario ecology.xml; live instances are serialized in the frozen save’s ecology. Each entry below links to its Java implementation.

        Conversations

        No authored dialogue trees or branching NPC conversations were found in the bundled scenario or Java source. The original engine does have encounter greetings and social skills such as Chatter and Diplomacy.

        Port status: the web port has authored world-character conversations and quest choices; the original social-skill encounter system is not ported.

        Sources: EncounterWindow.java, Chatter.java, Diplomacy.java.

        Quests & story

        No authored quest list, objectives or quest journal were found in the bundled scenario. Its event list contains one introduction with two story blocks: a welcome to open-ended exploration and a keyboard/mouse tutorial for the original Java game.

        Port status: the original introduction can be read here. The web port has five playable main-story quests.

        Listed in events.xml and story/intro.xml. Original playback: Events.java; scenario flags: ScenarioState.java.

        Engine Subsystems
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        First World & Starting Game State